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Waterworld

Waterworld

DMA Design•1995

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In Waterworld, you play from an overhead/isometric perspective controlling the Mariner's boat on the ocean. The point of the game is to destroy the Smokers' boats and dive for sunken artifacts, at which point the game switches to a side on perspective so that the player can directly control the Mariner underwater.

Released·December 31, 1995
Developed by·DMA Design
Published by·Ocean Software
Franchise·Waterworld

Genres

ShooterPlatformArcade

Themes

ActionScience fiction
SNES