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Hang-On

Hang-On

Sega Enterprises, Ltd.•1985

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Hang-On is an arcade game designed by Yu Suzuki and released by Sega in 1985. In the game, the player controls a motorcycle against time and other computer-controlled bikes. It was one of the first arcade games to use 16-bit graphics and Sega's "Super Scaler" technology that allowed pseudo-3D sprite-scaling at high frame rates. It also introduced a motion-controlled arcade cabinet, where the player's body movement on a large motorbike-shaped cabinet corresponds with the player character's movements on screen, inspiring arcade games that followed and anticipating the modern motion control trend.

Released·July 1, 1985
Developed by·Sega Enterprises, Ltd.
Published by·Pax Softnica
Series·

Genres

RacingSport

Themes

Action
ArcadePC-8800 SeriesMSX